Kakegurui is a manga series written by Homura Kawamoto and illustrated by Toru Naomura. It got serialized in Square Enix’s Gangan Joker in 2014, with its chapters additionally collected into fourteen tankobon volumes in 2021. An anime adaptation by MAPPA aired in Japan from July to September 2017. A second season, titled Kakegurui ××, aired from January to March 2019. The anime series has been licensed and streamed by Netflix outside of Japan. Two light novels based on the manga have been released by Square Enix in 2017 and 2019.
If you have watched this anime, you must have known that all of the characters in the series are basically addicted to gambling, since their school is a school for gamblers, and they have to gamble and win in order to survive the school. Some of them even doesn’t know when to stop, as they are being a compulsive gamblers.
With this in mind, it is important to know who is the best gamblers among all the students. Here are our top 10 list of the best Kakegurui characters.
Best Kakegurui Characters
10. Jun Kiwatari
For a long time in the series, Jun managed to be lucky. As he wasn’t a part of any important family, his moderate fortune was good enough to keep him in the school, and as far away from the School Council’s attention as possible. He was also free to appreciate the perks of being a winner in his classroom, mostly abusing the female pets that had the bad luck. Among the girls, the one that suffered the most was Tsubomi, a girl with an unfortunate debt of 20 million yen.
Jun is also known as a risk taker, as he decides to fake a debt to the Student Council so that he can participate in the debt relocation game. His plan was to win, but that plan got shattered until he ended up facing Yumeko and Meari.
9. Itsuki Sumeragi
Itsuki is one of the most approachable and also nicest member of the Student Council at the time the story starts. She is the daughter of a toy company owner, where it gives her the perks to have her own personalized card games in order to keep on betting against other students.
At first, Itsuki only helps to support the theory that she actually has no skills in gambling. Her duel against Yumeko shows that she has one specific trick, that is since she can get her own personalized cards made, she can also mark the cards with thermal ink that disappears quickly to memorize her cards.
8. Ryouta Suzui
At the very beginning, you might see Ryouta as a character who has the least talent for gambling. Actually, he dislikes gambling. He also considers himself as a bad gambler, but when he meets Yumeko, he starts learning from watching her play, and that is actually what makes him a lot better than his classmates.
Ryouta pays attention and makes connections, which means that if he actually gambled on his own, he’d be quick to figure out if his opponent cheated. But once he met Yumeko, he quit gambling and started paying attention.
7. Midari Ikishima
As part of the Student Council and head of the Beautification Club, Midari is in charge of making sure that no one steps out of line regarding the ethics and moral rules at the school. The thing is, she is not very interested in that. There’s not much gossip about the way she gambles, because her gambles are mostly insane.
Where the other goes for money or physical damage, she goes straight into Life or Death bets, particularly different variations of Russian Roulette. This being said, she doesn’t want her opponent to die, but she, herself, wants to die.
6. Yuriko Nishinotouin
Yuriko is the head of the Culture Club, and also another member of the Student Council, which means she’s considered one of the best gamblers in the school. In her club, the games are made in a way that there is a house advantage, but it’s so small that most people never realize that Yuriko cheats. This may look unfair, especially when she forces pets into higher and higher debts.
And despite the fact that she looks weak and easily bullied by the rest of the Student Council, the truth is that Yuriko is the only Council member that seems to be against the Pet system, since she has made arrangements that every member of the Culture Club is not allowed to be part of the system so none of her girls can become Pets. To keep her girls free, however, Yuriko has to keep her place in the Council and because of this, she is ruthless when it comes to gambling.
5. Yumemi Yumemite
Of all the Student Council, the only one who has absolutely no interest in the inner politic fights is Yumemi. While she appreciates the perks that come with being part of the Council, she is aiming way higher than just controlling the school. What she really wants is to become a Hollywood star and is willing to do anything that is required of her.
While she doesn’t gamble as often as other members of the council, that doesn’t mean she’s not ruthless in gambling. She doesn’t cheat directly like the others, but instead, she makes sure that all the odds are in her favor while pretending that she is the underdog.
4. Kaede Manyuda
Speaking of ruthlessness, that is the main characteristic of the Treasurer of the Student Council, Kaede Manyuda. He’s in charge of all the Student Council’s money, and in many ways, the one in charge of the ways in which they can cash in on the other students’ debts. He prides himself in being able to decide if a person has worth as more than a puppet from a glance, and has been raised to believe that if you can’t be the best on the road you’ve been put on, you’re worthless.
When he gambles, he will only play a safe hand. He’s good at mathematics, which means he can consider all the possible outcomes easily, which means that he can always bet on a winning hand. Once he knows your strategy, he will go for the kill. If he can also humiliate the other party as he wins, it will make him feel even better when he destroys his opponent.
3. Meari Saotome
Meari Saotome is the first gambler we met in Kakegurui, just as she is beating Ryouta to a life as a pet in the school. She has an excellent poker face and can lure you into believing you have the upper hand just with a smile. She was the top winner in her classroom before Yumeko arrived, and had a reputation thanks to her winning streaks that reached even the ears of the Student Council. Sure, she cheats; but everyone does it at Hyakkaou if they want to keep winning.
Meari is one of the few people that realizes that Yumeko’s gambling is going to change everything in Hyakkaou, especially after she lost against the newcomer and has to live as a pet for a short time. This allows her to realize how much the Student Council looks down on the rest of the student body and if there’s something that she doesn’t tolerate, it’s when people look down on her.
2. Yumeko Jabami
Yumeko is the main character of the series, and she breathes and lives gambling. Nothing, absolutely nothing makes her happier than the thrill of risking everything in a high-risk bet. Even if she’s not the one doing the gamble, she loves watching people going down the same path towards madness that she walks in.
This is what makes her so good at gambling: As long as she’s alive, she will find a way to make crazier bets and come back on top. Or at least, keep doing what she loves: gambling and making others gamble their lives with her.
1. Kirari Momobami
Kirari is the President of the Student Council. It was her who made Hyakkaou into the gambling house it is when Yumeko arrives, by beating the previous President and making gambling compulsory, instead of an extracurricular activity. We rarely see her play, but when she plays, the stakes are so high that even those who watch the games feel like they are the ones whose lives are on the line.
Unlike Yumeko, who seems to be content with the actual act of gambling, Kirari plays to win. She has many ways to hide her plans, even from her own allies, like her assistant Sayaka Igarashi, or her right hand, the Vice President. She seems to have no morals and only wants to be amused. This leads her to directly influence others’ gambles, either by allowing increasingly high bets or by outright cheating. And as far as the series go, we never seen her lost a gamble even once.